Thomas Hobbes, in his book
Leviathan, predicted 'the life of man
, solitary, poor, nasty, brutish and short.' And that was in 1651.
We are not sure what he would make of social media and mobile apps, but we suspect he would recognize the issues.
Use of most mobile apps declines to approximately 5 percent within six months of purchase or download. Facebook, with its 750 million subscribers, may face similar threats to its predominance.
Mobility offers us freedom. But not just to go where we want. It also gives us leave to move on when we are bored, itchy, distracted or simply desirous of change. Don't like the way something functions, looks, sounds, acts? Change it. Something better, flashier, smoother, easier strikes your fancy? Go for it.
Mobility is an attitude as much as an attribute. The challenge it poses is social and economic. Developers and their business partners can not necessarily count on years of revenues and profits. They must assume, to be prudent, that the future is now and that it may not exist tomorrow. This impacts features, costs, tactics and strategy. The danger, given the importance that mobile devices increasingly play in our lives, is that this disregard for commitment suffuses our entire point of view. The problem with that is that civilization has generally realized its greatest successes as a result of settlement, continuity and the sense of community generated as a result. That wealth inequality and social upheaval have been particularly notable in an era of financial and technological mobility is, therefore, probably no surprise. The question is whether we are prepared - as individuals, organizations or societies - to adapt or to change the paradigm. JL
Richard Waters reports in the Financial Times:
As the battleground in social media shifts to
mobile, is
Facebook about to
lose out to younger challengers?
That may sound unlikely given the impressive mobile statistics it has notched
up, with a fifth of all time spent on smartphones estimated to be on its social
network. By the first quarter of this year, Facebook was generating 30 per cent
of its advertising revenue from mobile, barely a year after starting to make
money there.
Yet a new breed of lightweight messaging apps threatens to disrupt this.
Unlike Facebook, they were conceived for the mobile world
rather than
being
retrofitted from the web. Most started out by trying to subsume one of the
killer apps of mobile: texting. Having embedded themselves on handsets, however,
the new chat services are bent on devouring territory from broader social, games
and media apps.
A sign of the high hopes for them came this week, in the
form of a funding round that
put
an $800m valuation on Snapchat, an app that uses instant photos as the
currency of its messages.
The pictures that its users swap – often with a piece of text overlaid – come
with a gimmick: they self-destruct 10 seconds or less after being opened.
Although it only started in 2011, Snapchat already dwarfs Facebook’s
Instagram in terms of the number of photos uploaded. Nearly a third of the
photos shared online this year will be on Snapchat’s network, according to Mary
Meeker, an internet analyst turned venture capitalist.
A bevy of other message-based apps has proved equally viral. And the
competition that is developing looks truly global: networks that have caught on
include WeChat, Line and KakaoTalk from Asia as much as WhatsApp, Snapchat and
Viber. Internet and mobile companies with their eyes on this market include
Facebook and Apple, as well as BlackBerry – which is set to open up its
messaging service for use on other manufacturers’ devices.
Rather than winner takes all, this is turning into a market with strong
regional and tribal patterns. That tendency is likely to be accentuated as
national governments seek to suppress messaging networks they can’t control or
monitor, and as cultural preferences win out.
Line, for instance, has exploited a liking for emoticons that has been
strongest in Asia, with digital “stickers” that its users overlay on photos to
personalise them.
Riding the viral wave, some of the newcomers have a good head start. Between
them, WeChat, WhatsApp and Line claim around 750m users – as many as tap into
Facebook’s mobile app each month. They are not only fun, but free, bypassing the
mobile industry’s hugely profitable texting fees.
The real test, though, is just beginning. Can the chat apps break out beyond
messaging – while finding a way to make money in a market beset by extremely low
barriers to entry, faddish new trends and user distaste for the intrusion of
advertising?
Apps such as Line and WeChat have moved furthest by setting themselves up as
distribution networks for other apps or by adding more social features. These
sort of moves give some clue about how money will be made.
It has long been a dream to use messaging networks to distribute digital
content: that was one of the ideas that lay behind AOL’s ill-fated acquisition
of Time Warner in 2000. But the definition of content has changed since those
days.
Apps and virtual goods now represent the content most likely to spread on
networks, and for which users are most likely to pay. Asian networks, again,
have shown the way, whether through premium items inside games or enhanced
content such as Line’s stickers. Whether this will spread to other regions
remains unknown.
The second obvious source of revenue comes from social marketing. The chat
apps have plenty to learn from. Their social networking predecessors
experimented with mixing sponsored messages into streams of personal
communications – a technique fraught with risk. More valuable for marketers will
be commercial messages that users adopt and spread to their personal networks.
Stickers and photos are set to become the currencies of brand marketers on these
new networks.
None of this means that Facebook’s 750m mobile users will stop posting photos
of their loved ones. But the social network has been more of a follower than a
leader of late, from its copying of Snapchat to last week’s attempt to counter
Twitter’s video-sharing app Vine. With others pushing the limits of mobile, the
next viral hits look like coming from elsewhere.
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