A young man dies after playing computer video games for ten hours. The cafe manager finally notices - but only because the player's paid time has run out. None of the other gamers in the place said a word.
The cause of death is thought to be cardiac arrest from self-induced stress, poor ventilation in the cafe, lack of exercise and lack of food. Ok, could happen under extreme circumstances - and playing through the night for ten hours might be considered extreme by some.
Medical researchers said that the reaction - or lack of reaction - of the other gamers was notable but not particularly surprising: immersion in such games can lead to desensitization to one's surroundings. Um, yeah, we guess. That the guy's face turned black might have been a giveaway but hey if you're into the game, you're into the game. Could be a kind of a coda for our times. JL
Cheng Shu-ting and Wu Po-shuan report in the Taipei Times(hat tip Venture Beat):
A 23-year-old man died in an Internet cafe in New Taipei City (新北市) after 10 straight hours of gaming on Tuesday and police said yesterday they were shocked to find complete disinterest from the other gamers in the cafe during their investigation.
According to police, Chen Jung-yu (陳榮宥), who worked at Northern Taoyuan Cable TV as an engineer, had paid for 23 hours at a New Taipei City Internet cafe at 10pm on Tuesday to play World of Warcraft, but died 10 hours later
The clerk at the Internet cafe said Chen was a frequent customer at the cafe, and had taken the corner seat in the first row after coming into the cafe on Tuesday night, adding that at about 3pm on Wednesday, Chen’s head drooped slightly and his hands were stretched in front of him, touching the keyboard.
“I thought that he was only dozing off and paid no particular attention,” the clerk said, adding that when he went to wake Chen up when his 23 hours were up, he saw that his face was blackened and that he was sitting rigidly in the sofa chair.
Seeing Chen’s hands rigidly stretched out in front of him as if he were still gaming when he moved the sofa chair back, the clerk said he called police.
About 10 other players were in the cafe, but said they only knew something had happened after the police started cordoning off the area for forensic sweeps, but to the police officers’ surprise, most either stayed in front of their computers and kept on gaming or took little interest.
A slip for an appointment at National Taiwan University Hospital was found in Chen’s scooter storage space, and the preliminary cause of death is suspected to be organ failure after he stayed up through the night gaming, police said.
The police have asked coroners to perform an autopsy to clarify the cause of death, and they asked Chen’s father to identify the body yesterday.
An initial police investigation found that he might have died of a cardiac arrest triggered by low temperatures.
On the issue of other players in the cafe not paying any attention to someone’s death, National Tsing Hua University Institute of Sociology professor Wang Chin-shou (王俊秀) yesterday said that once people were addicted to games and the Internet, it is easy for them to over-indulge and blur the lines between the virtual and the real world.
Long-time immersion in virtual worlds of killing and violence can cause players to become desensitized to their actual surroundings, Wang said.
Addressing the effect of Internet cafes on health, Paochien Hospital cardiologist Hsieh Pu-lin (謝普霖) said sitting in a cigarette-smoke-filled Internet Cafe can lead to acute vascular obstruction and an irregular heart beat, adding that cramped quarters in Internet cafes were detrimental to circulation, which could lead to minor thrombophlebitis.
If one suddenly stood up in such a situation, a blood clot could rise to the lungs and obstruct breathing, and even in severe instances cause sudden death, he said.
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